This summer I had the opportunity to meet Candace Johnson, a pioneer in space communication systems. She co-founded and grew SES (Société Européenne des Satellites) into one of the largest satellite fleets in the world. SES is significant because it represents one of the early attempts at privitisation of the space sector along with Intelsat. Prior to this space was exclusively controlled by the government and was confined to mostly research and military operations. Led By Candace SES provided Direct To Home satellite and radio broadcast services that democratised information access to millions of citizens in Europe and in the rest of the world. Listening to her speak about how this sector evolved and broke free from the control of the government I was able to connect the dots on how telecommunication became the primary business model of the space industry. Historically speaking the evolution of satellites from the initial Low earth orbits to medium earth and geo...
One of the reasons that I love beat ‘em ups is because of their over-the-top action packaged in a comic book type story. They are short but highly replayable, and despite their linear progression, they offer a surprising amount of depth in terms of movesets, character positioning, and destructible environments that players can experiment with while reaching for high scores. Streets of Rage 4 gave me everything that I expected and continued to surprise me even after I had beaten it as I learned more tricks. The story in the game is reminiscent of 80s and 90s action movies where a group of vigilantes have to take down an evil syndicate. This is basically the plot of 90% of beat ‘em ups, but what really separates them are character, enemy, and stage designs. SoR4 is set in an urban environment, so most of the time you're fighting in the city, but occasionally the game puts you in special thematic zones like in Chinatown where you have to take down baddies expert in martial arts. There...